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Hello there, as we know, one of the biggest problems students face when learning game dev topics is that even after completing a lesson or course, they may feel like they have learned almost nothing and still struggle to build something on their own.
In my classes, I want to avoid this by making students actively think, practice, and solve problems instead of just memorizing concepts. My main goal is to help students think like real game developers, not just follow instructions for trying to copy and paste code. Students will apply what they learn in multiple hands-on projects, building real skills and thinking like actual game developers